


Development Blog
Since we’re building the game from the ground up, we also need to create custom graphics. And more important, acceptable graphics that can be produced in a limited amount time. This means that the models have to stay low poly and there can be no rigging or complex animation. I also intent to avoid complex texture work.
That why I decided to replace the humanoid heroes with vehicles, existing of a body, a turret and a bunch of wheels. And since I’m a sucker for science fiction they or going to be space vehicles, suitable to ride Mars to be exact.
This project is a collaboration between Tom van Kruijsbergen & Django den Boer who are both graduate students at Utrecht School Of Arts, Game Design And Development Master Degree.
Our goal is to build a game that can be used as prototype and proof of concept for our research subjects
The purpose of this blog is to archive all research, design & development for personal use, our teachers and everybody else who is interested in what we do.